Sinkshot
A 1-bit falling shooter: drop down a hostile well, fire your gun boots to hover, stomp heads to reload and chain combos without touching the ground. 6 wells, a level editor and swappable two-color palettes.
Describe your hero, the horde and the upgrades. Start from a working shooter.
A 1-bit falling shooter: drop down a hostile well, fire your gun boots to hover, stomp heads to reload and chain combos without touching the ground. 6 wells, a level editor and swappable two-color palettes.
A top-down twin-stick wave shooter printed like a xeroxed horror zine (toner, halftone, one red spot ink, ransom-note menus). Survive waves of hand-inked zombies, earn cash with combos, buy guns at the armory between waves and take down Big Mama. Maps, waves, guns and zombies are all data.
An arena survivors game drawn in charcoal and graphite: a lantern pool in a hatched, smudged night full of scribbled creatures. Weapons fire on their own; dodge the swarm, level up, pick upgrades, evolve weapons and beat the boss. Six stages, a daily night, heroes and a shop.